This is a custom block based tiptap/prosemirror edtior for a note app I'm making. It takes inspiration from features of notion, workflowy, and obsidian.
The schema is quite simple:
BlockItems only support having a single block node type inside them and a BlockList for nesting.
Doc
BlockList (as ul)
BlockItem (as li)
Block Like Nodes (Paragraph, Heading, etc)
BlockList
...
Unlike other block editors there is no real concept of ordered/unordered lists. Items themselves can have state but not lists. This might seem strange and is a bit weird for now in terms of serialization to regular html, but is incredibly flexible writing wise.
It's also not designed to be serializable to markdown. There's just no way to do that for nested blocks like this, and having to have everything serializable to markdown is extremely limiting.
I've tried to keep the features as seperated and compatible as possible, but it requires a lot of custom functionality. It makes very little use of existing tiptap/prosemirror nodes/commands as they are often not compatible.
The package makes use of my component's library @witchcraft/ui for components and theming (through my theming library metamorphosis). They use a custom set of tailwind colors for easier application theming (e.g. *-accent) though you could alternatively configure the colors manually in the tailwind config and not use the library (see below).
The components library explains how to configure anything, you just need to add this library's utility types to your tailwind file:
@import "@tailwindcss" source("../../../app");
// using Nuxt:
@import "../../../.nuxt/witchcraft-ui.css";
// this takes care of sourcing the components
@import "../../../.nuxt/witchcraft-editor.css";
//without Nuxt:
@import "@witchcraft/ui/utils.css";
@import "@witchcraft/ui/base.css";
// source used components
@source "/path/to/node_modules/@witchcraft/ui/src/runtime/components";
@import "@witchcraft/editor/base.css";
@source "/path/to/node_modules/@witchcraft/editor/src/runtime/components";
@source "/path/to/node_modules/@witchcraft/editor/src/runtime/pm/features";
An example of how to setup the editor for full use of all it's features is in src/runtime/demo/App.vue.
Note that the default editor does not load any shortcuts as extensions have all been purposely created without them. You can import the extensions from the schema and add the BaseShortcuts extension to load some basic shortcuts.
The editor is batteries included and requires most of it's parts to work as intended. Some extensions can be easily used on their own, but many have a lot of interop and setup that must be done.
If using your own Editor component, some extensions like EmbeddedDocument require some extra work to setup, such as having the app or wrapping edtior component provide certain variables and apis. How much you can customize them and how to do it is documented by each extension.
Some plugins need to specify a special stateInit function that is called when using the document api when loading state without a view for when we need to change state on initialization (e.g. assign missing ids), see the class for details.
src/
App.vue - example usage / for dev
components/
Editor.vue - editor wrapper component
Commands.vue - commands component
composables/ - other composables, not strictly prosemirror related
pm/ - prosemirror related
schema.ts - the extentions list and schema
utils/ - misc utils, not related to any specific command/extension
internal/ - utils that are not exposed by the library
commands/ - misc commands, contains some of the base commands that had to be rewritten (e.g. backspace, enter)
features/ - the various extensions and pieces of functionality
[name]/ Each typically contains a structure like the following:
[name].ts - the extension/s or some other main functionality, documentation describing usage is usually here
types.ts - related types and injection keys
*NodeView.vue - the extension's node view if it has one
components/ - components used by the node view or components (like bubble menus) that should be provided to the wrapper editor if using a custom one, see extension for details
commands/ - the commands registered by the extension
composables/ - some extensions require the root editor or it's node views to use certain composables
build/ - some features require a custom build step for code generation
utils/ - related utils
plugins/ - related plugins registered by the extension, most create them inside the extensions themselves to have easier access to the extension's options, but some are pretty standalone or too big
@tiptap/vue-3 and not @tiptap/core as the former will mark itself with vue's markRaw so it doesn't accidentally become reactive.