@witchcraft/layout
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    • Returns frame drag zones (in unrounded scaled coordinate space).

      If the frame is too narrow for both left+right zones, only the center zone is returned.

      Same logic applies to top/bottom for very short frames.

      Unrounded because these are for display purposes only.

      Parameters

      • frame: { height: number; width: number; x: number; y: number }
      • thresholdPx: number
      • windowPxWidth: number
      • windowPxHeight: number

      Returns DragZone[]